Moogles live up in mountains or in underground caverns, choosing to live away from the hustle and bustle human civilisations. They have an obsession with nuts and some love riding chocobos; even going as far as entering chocobo races in the Gold Saucer.
Moogle's skin come in many different colours, just like chocobo's feathers; varying from white, pink, blue, yellow, and green. Their tiny wings on their back are either purple or red, but this could be because of climate rather than gender. All Moogles have a long stem grown out the top of their head and attached at the end is a bright red pompom.
PLAY A MOOGLE IF YOU WANT... Edit
To be a member of a race that prefers to stand beside their comrades and provide them with moral support.
To play a fun-loving and carefree hero that thinks the best of others.
To be a member of a race that favours the Mage, Rogue, and Scholar classes.
MOOGLE RACE TRAITS Edit
Moogles have the following race traits.
Ability Modifiers: Your Intelligence and Wisdom scores increase by 1 each.
Darkvision: Moogles ignore concealment (including total concealment) from darkness. However, they cannot perceive colours in total darkness.
Small: As Small-sized creatures, Moogles gain a +2 size bonus on all Stealth checks and gain a +2 bonus to their Reflex Defence, but their lifting and carrying limits are three-quarters of that of Medium-sized characters.
Speed: Moogle base speed is 4 squares.
Moogles have a good flight speed of 8 squares and requires a swift action to fly and a swift action to land.
Kupo! Defence: Moogles receive a +2 race bonus to Reflex and Magic Defences when bloodied.
Claw: Moogles can only attack with their natural weapons and, as such, are proficient with their own natural weapons instead of any other weapon group. Moogle's claw damage is 1d4 + the Moogle's Strength modifier. Moogle’s claws are considered Simple Melee weapons for purposes of equipping materia.
Languages: Moogles can read/write and speak Kupo and Basic.